Position: Unreal Engine 5 Programmer (C++/Blueprints)
Location: Remote
Job Type: Freelance
As an Unreal Engine 5 Programmer, you will be responsible for designing, implementing, and maintaining game systems using C++ and Blueprints. You'll work closely with designers, artists, and other developers to create optimized, high-performance gameplay features that contribute to the overall player experience. Your work will be critical in ensuring the game runs smoothly and meets high technical standards.
Responsibilities:
- Design, implement, and optimize gameplay systems using C++ and Blueprints in Unreal Engine 5.
- Collaborate with game designers and artists to ensure smooth integration of features.
- Debug and optimize code for performance and scalability.
- Maintain and extend core game systems while ensuring high code quality.
- Provide technical guidance and support to team members regarding Unreal Engine 5 functionalities.
Requirements:
- Proven experience with Unreal Engine 4 or 5, particularly in gameplay programming using C++ and Blueprints.
- Strong knowledge of C++ programming, including object-oriented design and memory management.
- Experience working with Blueprints to prototype and implement gameplay features.
- Excellent problem-solving and debugging skills.
- Ability to work collaboratively within a remote team environment.
- PLEASE NOTE: This is a freelance position, and candidates will need to be registered as self-employed or operating as a freelancer.
How to Apply:
If you are interested in this position, please fill out the application form below:
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support@dreamalityinteractive.com